# 射线与其他几何体的距离

# 射线到射线的距离

计算射线到射线的距离

import * as cga from "@xtor/cga";
var ray0 = new cga.Ray(randomV3(), randomV3().normalize());
var ray1 = new cga.Ray(randomV3(), randomV3().normalize());
var result = ray0.distanceLine(ray1);

# 射线到线段的距离

计算射线到线段的距离

import * as cga from "@xtor/cga";
var ray = new cga.Ray(randomV3(), randomV3().normalize());
var segment = new cga.Segment(randomV3(), randomV3());
var result = ray.distanceSegment(segment);

# 射线到三角形的距离

计算射线到三角形的距离

import * as cga from "@xtor/cga";
var ray = new cga.Ray(randomV3(), randomV3().normalize());
var triangle = new cga.Triangle(randomV3(), randomV3(),randomV3());
var result = ray.distanceTriangle(segment);